Remember, Diamond 3 and above could previously only solo, duo, and 5-stack. Solo/Duo/5-stack restriction now starts at Immortal 1 (previously Diamond 3). The highest placement allowed has increased to Ascendant 1 (previously Diamond 1).įive stacking 25% RR penalty now starts at Immortal 1 (previously Diamond 3). This fits in with our Platinum+ rule set for grouping. Grouping restrictions for Ascendant are 3 ranks above or below the Ascendant ranked player. Please remember that the “less harsh” reset is unique to this Episode because of the introduction of Ascendant. Next time we reset ranks it will probably push you down more than this Episode’s reset. So because we are pushing the player base upwards to fill Ascendant, the reset will not hit you as hard. Episode 5 rank resetĭue to the seasonal reset, you may not see a rank increase at the start of the Episode without putting in some work but the reset will be “less harsh” compared to the last Episode reset. This means Immortal will also have a smaller leaderboard population in all regions. To align with our expectations of what it means to be in the highest ranks of VALORANT, Immortal+ players will find it harder to climb back to their previous episode rank. This means players will go up in rank, if they are below Ascendant. MMR targets determine your RR gains and help push your rank to match your MMR. ![]() ![]() These are the cut-offs that say “You should be X MMR to reach this rank”. Moved the ranked target for Immortal 1/2/3 and Radiant up. Moved the rank MMR targets that determine rank down, due to the addition of the new Ascendant rank, for all ranks below Ascendant. So by adding a new rank we can better distribute you across ranks, keep the prestige of high ranks, while helping better define the skill level of each rank. ![]() When we were looking at rank distribution, we realized that if we were to move some of you up and out of those lower ranks, it would overpopulate Platinum and Diamond. We believe our lower ranks have a few too many of you, especially Bronze and Silver. Rank distribution - Episode 5 Ranked matchmaking changes summary Patch 5.0Īdded an additional rank above Diamond, below Immortal, called “Ascendant.” This is a chance for players to show off their skill in the new season, as well as reset players in the ladder who may no longer be active. If a player's rank is above their MMR, they will not be harshly penalized if they lose, but perform well in that match.Ī new Episode means a ranked reset! Expect your placement rank to be lower than at the end of Episode 5, and good luck on your climb!Ĭontext: Remember we reset each episode to kick off the start of a new ranked ladder. If a player's rank is below their actual MMR, they will be rewarded more for a good game. ![]() You should also see your rank and MMR converge faster.Ĭontext: We received feedback that players felt like they would not be rewarded for a good game, or punished too harshly for a bad game during their ranked climb. Winning is still the most important way to climb!įor players whose ranks are far away from their MMR: RR gains will depend more on individual performance, instead of round differential. We’re making this change to reduce that swing of RR in gains and losses. We’re introducing a 1 day ranked restriction for people who frequently take part in excessive AFK behavior, sooner than previously introduced ranked restrictions.įor all players: Ranked Rating gains/losses will depend slightly more on Win/Loss, and slightly less on the exact round differential of the match.Ĭontext: Players experience too wide of RR gains/losses from match to match based on the round differential (one win could give 12RR, and the next win could give 20RR). We’re increasing the amount of Ranked Rating loss for repeated ranked queue dodging. We have made improvements to our interventions system for violations when it comes to player participation. Rank distribution - Episode 6 Ranked matchmaking changes summary Patch 6.7 I will update the data periodically, so we will have an idea on how the rank distribution evolves over time, and if there is any change. The statistics in the graphs and the tables below consider all the competitive games in any region. There are several websites that gather and share these data, and after examining the most reliable ones, I concluded that there are almost no differences among their tools. Finally, Riot released their API for Valorant, so starting from December 2020 I will provide official rank data based on the whole player base.
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